3.2 Managing Digital Tools and Resources
Candidates effectively manage digital tools and resources within the context of student learning experiences. (PSC 3.2/ISTE 3b)
Artifact: Internet Lesson Plan
Reflection:
The artifact chosen to demonstrate mastery of Standard 3.2, Managing Digital Tools and Resources, is the Internet Lesson Plan. The Internet Lesson plan was created during the Spring Semester of 2020, in ITEC 7430- Internet Tools in the Classroom and combine the NETS-S technology standards with student content standards while providing differentiated opportunities for students learning through multiple means of technology applications. I completed the lesson plan individually and was able to implement it as part of the ELL Project with a group of Algebra 2 students.
Standard 3.2, Managing Digital Tools and Resources, challenges candidates to effectively manage digital tools and resources within the context of student learning experiences. The Internet Lesson Plan is a student choice board designed to empower students to choose from a variety of digital learning activities to learn the content, practice, and demonstrate mastery. Meanwhile, my role as facilitator was to monitor and manage digital tools and resources, providing student support as needed and monitoring progress through available reports from the resources. For example, I would monitor student progress for learning content through reports available from EdPuzzle and Khan Academy and for practice and assessment through reports from programs such as Desmos and Quizizz. Most of the activities provided students with immediate formative feedback and were able to be monitored by teachers through reports, which allowed teachers more time to work with struggling students and to provide feedback for performance activities.
This artifact proved to be one of my favorite products created during this program. I enjoy providing differentiated learning opportunities for students and my students usually enjoy the Tic-Tac-Toe choice boards. During its completion, I learned about the resources that teachers have at their disposal to provide a variety of engaging, technology-enhanced activities. This experience helped to empower me in differentiating content, process, and product expectations for my students and to manage digital tools for student learning. If I were to improve one thing about this artifact, it would be to design it as a webpage on my class website, with visually pleasing aesthetics. Currently, it is a Hyperdocs document, which is easily shareable on Google Classroom, but it would be nice as a webpage also.
The work that went into this artifact positively impacted student learning. The Internet Lesson Plan was created to enhance student learning by presenting an authentic, meaningful path for empowering students to take charge of their own learning through student choice of technology-enhanced learning activities. Student feedback allowed for assessment of student learning and was generally positive and enthusiastic. I enjoyed creating the Internet Lesson Plan and designing the Tic-Tac-Toe board of student choice learning opportunities, and I would like to continue this work by creating more of these learning activities for each academic unit.
The artifact chosen to demonstrate mastery of Standard 3.2, Managing Digital Tools and Resources, is the Internet Lesson Plan. The Internet Lesson plan was created during the Spring Semester of 2020, in ITEC 7430- Internet Tools in the Classroom and combine the NETS-S technology standards with student content standards while providing differentiated opportunities for students learning through multiple means of technology applications. I completed the lesson plan individually and was able to implement it as part of the ELL Project with a group of Algebra 2 students.
Standard 3.2, Managing Digital Tools and Resources, challenges candidates to effectively manage digital tools and resources within the context of student learning experiences. The Internet Lesson Plan is a student choice board designed to empower students to choose from a variety of digital learning activities to learn the content, practice, and demonstrate mastery. Meanwhile, my role as facilitator was to monitor and manage digital tools and resources, providing student support as needed and monitoring progress through available reports from the resources. For example, I would monitor student progress for learning content through reports available from EdPuzzle and Khan Academy and for practice and assessment through reports from programs such as Desmos and Quizizz. Most of the activities provided students with immediate formative feedback and were able to be monitored by teachers through reports, which allowed teachers more time to work with struggling students and to provide feedback for performance activities.
This artifact proved to be one of my favorite products created during this program. I enjoy providing differentiated learning opportunities for students and my students usually enjoy the Tic-Tac-Toe choice boards. During its completion, I learned about the resources that teachers have at their disposal to provide a variety of engaging, technology-enhanced activities. This experience helped to empower me in differentiating content, process, and product expectations for my students and to manage digital tools for student learning. If I were to improve one thing about this artifact, it would be to design it as a webpage on my class website, with visually pleasing aesthetics. Currently, it is a Hyperdocs document, which is easily shareable on Google Classroom, but it would be nice as a webpage also.
The work that went into this artifact positively impacted student learning. The Internet Lesson Plan was created to enhance student learning by presenting an authentic, meaningful path for empowering students to take charge of their own learning through student choice of technology-enhanced learning activities. Student feedback allowed for assessment of student learning and was generally positive and enthusiastic. I enjoyed creating the Internet Lesson Plan and designing the Tic-Tac-Toe board of student choice learning opportunities, and I would like to continue this work by creating more of these learning activities for each academic unit.